package cn.accp.war.baseEntity.impl;

import cn.accp.war.baseEntity.Monster;

/**
 * 海怪类
 * 
 * @author Jiangqs
 * 
 */
public class SeaMonster extends Monster {

	public SeaMonster() {
		super("鲨鱼怪", "鱼怪", 100);
	}

	public SeaMonster(SeaMonster monster) {
		super(monster);
	}

	public SeaMonster(String name, String family, int power) {
		super(name, family, power);
	}

	@Override
	public void attack() {
		System.out.println("海怪：" + this.getName() + "，属于" + this.getFamily()
				+ "族，攻击力为" + this.getPower() + ",正在攻击！");
	}

	@Override
	public void run() {
		System.out.println("海怪：" + this.getName() + "，属于" + this.getFamily()
				+ "族，攻击力为" + this.getPower() + "，正在跑！");
	}

	@Override
	public void jump() {
		System.out.println("海怪：" + this.getName() + "，属于" + this.getFamily()
				+ "族，攻击力为" + this.getPower() + "，跳起来了！");
	}

	@Override
	public void showMe() {
		System.out.println("海怪：" + this.getName() + "，属于" + this.getFamily()
				+ "族，攻击力为" + this.getPower() + "。");
	}
}
